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Doesn't force autopathing for quests, but is definitelydesigned that way. Combat, basic attack is auto only, and it only attacks when standing still. So you can kind of dodge but get a wierd little delay to start attacking again from the game needing to figure out what to do. Skills can be manual or auto, but again, its definitely designed to be autoplay. Makes things rather boring. Didn't play long, so didn't get into the story much. Best I can say is the dialogue wasn't the usual poorly written/translated garbage you usually get with autoplay games. Didn't get to the crafting or survival stuff.
Posted on 02/19/2025222 Views
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